Outpost Black Out: Difference between revisions

From Guard Duty Wiki
Jump to navigation Jump to search
Line 30: Line 30:
*Syp chose the ''Halo 2'' map Lockout to represent this outpost in the past because it's the precursor to Blackout, the map used for this outpost in ''Halo 3''.
*Syp chose the ''Halo 2'' map Lockout to represent this outpost in the past because it's the precursor to Blackout, the map used for this outpost in ''Halo 3''.
**According to Miller in ''[[Memo Chat]]'', this outpost was previously named "Outpost Lock Out" in reference to this.
**According to Miller in ''[[Memo Chat]]'', this outpost was previously named "Outpost Lock Out" in reference to this.
*While destroyed in ''[[Infinity]]'', it returns as the main setting in ''[[Wish]]'' as that episode reset the series continuity.
*While destroyed in ''[[Infinity]]'', it returns as the main setting in ''[[Wish]]'' as it started the current continuity.


==Appearances==
==Appearances==

Revision as of 21:40, 23 December 2023

Outpost Black Out is a military outpost that acts as the main setting of Guard Duty.

Inhabitants

Trivia

  • This outpost was named after the Halo 3 map it uses, Blackout. As for why series creator Syp The Mighty chose this map in the first place, she believed it would give the show a unique feel to always be set at night.
  • Syp chose the Halo 2 map Lockout to represent this outpost in the past because it's the precursor to Blackout, the map used for this outpost in Halo 3.
    • According to Miller in Memo Chat, this outpost was previously named "Outpost Lock Out" in reference to this.
  • While destroyed in Infinity, it returns as the main setting in Wish as it started the current continuity.

Appearances