Outpost Black Out: Difference between revisions

From Guard Duty Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 59: Line 59:
   | founder=
   | founder=
   | residents=
   | residents=
   | affiliation=[[UNSC]]<br>[[HQ|SAFE]]
   | affiliation=[[UNSC]]<br>[[UNSC Cosmo|SAFE]]
   | former_affiliation=
   | former_affiliation=
   | status=Destroyed
   | status=Destroyed
Line 78: Line 78:


==Appearances==
==Appearances==
{| class="mw-collapsible mw-collapsed wikitable" width="100%"
{| class="mw-collapsible mw-collapsed wikitable" width="82%"
! Appearances for Outpost Black Out
! Appearances for Outpost Black Out
|-
|-

Revision as of 14:30, 3 August 2024

Outpost Black Out is a military outpost that acts as the main setting of Guard Duty.

Inhabitants

Former

Appearances

Appearances for Outpost Black Out

Outpost Black Out was a military outpost that served as the main setting of Classic Season 1.

Inhabitants

Former

Appearances

Appearances for Outpost Black Out

Trivia

  • This outpost was named after the Halo 3 map it uses, Blackout. As for why series creator Syp The Mighty chose this map in the first place, she believed it would give the show a unique feel to always be set at night.
  • Syp chose the Halo 2 map Lockout to represent this outpost in the past because it's the precursor to Blackout, the map used for this outpost in Halo 3.
    • According to Miller in Memo Chat, this outpost was previously named "Outpost Lock Out" in reference to this.
  • Black Out was destroyed at the end of Classic Season 1. As Season 1 is still airing, it is unclear if it will have the same fate in the current continuity.
  • While Syp chose to use the Halo 3 maps The Pit for the Sides episodes Why-Fi and Tagged, as well as High Ground for Heated, Syp considers those episodes to take place on Black Out during Classic Season 1.

See Also