*In ''[[Truth]]'', he mentions he used to be an ODST and fought during the Invasion War prior to becoming an assassin.
*In ''[[Truth]]'', he mentions he used to be an ODST and fought during the Invasion War prior to becoming an assassin.
*He and [[Alana Reynolds]] are the second characters to be animated outside of the ''[[Halo]]'' games during ''[[Overture]]'', after [[Sarah Daws]], [[Nicole Vega]], and [[Robot]] in ''[[Invader]]''.
*He and [[Alana Reynolds]] are the second characters to be animated outside of the ''[[Halo]]'' games during ''[[Overture]]'', after [[Sarah Daws]], [[Nicole Vega]], and [[Robot]] in ''[[Invader]]''.
*''[[Infinity]]'' is the only episode in which Emery is not seen with Prim at any point, as it was made prior to Prim's creation for ''[[Classic Season 2]]''.
Emery is a deranged and violent man who usually attacks first and asks questions later, with the major exception being Geff Rodrigo, but only because Geff's survival serves his purposes. He is nonchalant about his actions, so make sure he keeps talking as it is when he is silent that he is deadly.
In the dead of night during Fax, Emery drives up in a warthog from the ocean to the beach on Outpost High Ground. After parking it and stepping off to look around, he exchanged a look with Prim. Shortly after, in Machine, Cayde Jasper walks to the beach on patrol before Emery gets his attention and beats him to death. The next day, Emery steals fuel from High Ground in his backpack while observing the other guards of the outposts. Despite being seen in broad daylight, the guards do not acknowledge him even despite one of them bringing up that he saw Emery's warthog on the beach. Shaking his head, Emery heads back to his warthog where he is chastised by Prim as they discuss Emery's mission: Finding Geff Rodrigo on Outpost Black Out.
He arrives on Outpost Pit Fall during Stashed, immediately incapacitating Percy O'Hara upon entering before sneaking up on Rico Suave and Dino Jones using active camouflage. The next morning, in Overture, Emery observes a confused Alana Reynolds arriving to the now-silent outpost. He proceeds to follow her to her pelican before revealing himself by arguing with Prim behind the door to the pilot's deck within the pelican. Frustrated, Alana yells to Emery to lay down his weapons and hold his hands up before opening the door to a laughing Emery that proceeds to kick her, dodge her retaliative punches, and ultimately snap her neck over his shoulder. Proudly, Emery attempts a one-liner to an unimpressed Prim.
Emery makes a guest appearance in the final episode of WarGames, Ambush, where he stops at Outpost High Ground shortly after the events of Infinity to steal more fuel when he decides to eliminate members of The Damned who took control of the outpost since he had last been there. While he does successfully kill Riel and Kazi as well as several of their robot allies, he misses his shots for Corvus and Pink. After Prim criticizes him, Emery discovers the body of Louie Vargas wearing the Recon chest plate, in which he immediately takes to complete his Recon armor set. Emery then decides to set off rockets from his pelican to fire at the outpost. Returning to his pelican after, Miller asks if it was really necessary to attack the outpost, though Emery just insults him while dodging the question.
After stranding Geff and the guards from Outpost Black Out on Cold Storage, creating a lie about their Spartan status as seen in the opening of Dare, Emery goes and eliminates the guards on Outpost Ice Box in Elsewhere. Now joined by Prim, a manifestation of Emery's more rational thoughts, Emery returns to Cold Storage in Arrival to threaten June and Sarah before hiding again.
He returns fully in Truth, in which he expresses his identity as a hitman with no ties to the UNSC and that he intended to take Geff in order to spite the engineer at Trinity who happens to be Geff's mother. When Miller attempts to tackle him, Emery simply hits the old captain unconscious with the butt of his rifle before doing the same to Geff. However, during Dare, Emery and the guards are ambushed by assassins Molotov and Cocktail on behalf of Trinity, leading Emery to take Geff and dive into the ocean.
Later, arriving on an unknown shipyard, Emery and Prim squabble before Geff wakes up. Despite keeping Geff alive through the ocean swim, Geff expresses discomfort with the situation, leading Emery to yell at him.
He was designed and named by Revoltge, his voice actor who also improvises much of his dialogue.
In the original script for Infinity, Emery was intended to be a throwaway character as an inexperienced UNSC pilot with he and Alana Reynolds being one in the same. When Revoltge joined the series, the character's personality was drastically changed and his role was later expanded due to Syp The Mighty enjoying his performance so much.
He is exclusively referred to as "the Pilot" from his debut until Reactionary. Revoltge had actually come up with Emery's real name in 2012 while he and Syp were producing Annoyances, a Guard Duty Sides episode. It would not be revealed until 11 years later, in Truth, the penultimate episode of Classic Season 2.
Revoltge also chose Emery's color scheme and armor set, as it was based directly on the armor set he used in Halo multiplayer at the time of Infinity's production.
While he debuted wearing a Scout chest plate in Infinity, he instead has a Recon chest plate to complete the armor set upon his return in Elsewhere. This was an error, as Syp had misremembered his chest plate during production and had yet to fully rewatch the first season. Because of this, Syp included an explanation in the final episode of WarGames, in which Emery appears with his original Scout chest plate before stealing the Recon chest plate from the corpse of Spartan Louie Vargas, who had died in the previous episode. For consistency, Emery is seen wearing the Scout chest plate again in Dare's opening flashback to when he lied to the guards about being reassigned to Cold Storage.
In Truth, he mentions he used to be an ODST and fought during the Invasion War prior to becoming an assassin.